A powerful memory editor built natively for macOS. Scan, modify, and freeze values in your single-player games. Optimized for Apple Silicon.
| Feature | Free | Pro | Max |
|---|---|---|---|
| Value search (integer, float) | |||
| Memory region browser | |||
| Freeze values (up to 3) | |||
| Basic data types (8/16/32-bit) | |||
| Process attach/detach | |||
| Unlimited value freezing | |||
| 64-bit & float/double types | |||
| Multi-search & filtering | |||
| Pointer scanning | |||
| Save & load search states | |||
| Memory watchpoints | |||
| Hex editor view | |||
| Cheat table import/export | |||
| Lua scripting engine | |||
| Auto-attach to processes | |||
| Memory visualization map | |||
| Structure dissector | |||
| Batch operations | |||
| Custom trainer builder | |||
| Code injection (ASM) | |||
| Priority support | |||
| Early access to updates |
ModBrew Trainer is designed for single-player games only. It does not interact with online services, anti-cheat systems, or multiplayer components.
Yes. ModBrew Trainer runs natively on both Apple Silicon (M1/M2/M3/M4) and Intel Macs.
We accept credit/debit cards, PayPal, Apple Pay, and Google Pay through our secure Stripe checkout. All payments are one-time — no subscriptions.
Absolutely. Start with Free, and upgrade to Pro or Max anytime. If you purchased Pro and want Max, contact support and we'll apply the difference.